MIT's massive database of 8,000 new AI-generated EV designs could shape how the future of cars look

an animation showing the aerodynamics of car designs
(Image credit: Mohamed Elrefaie)

MIT engineers have created more than 8,000 electric vehicle (EV) designs that can be combined with artificial intelligence (AI) to quickly build cars in the future.

Dubbed "DrivAerNet++," this open-source database includes designs that are based on the most common types of cars out right now, the engineers said, shown as 3D models that incorporate information such as how aerodynamic the design is.

Electric cars have been around for more than 100 years, but have skyrocketed in popularity recently. Designing these cars takes companies several years, resources, iterations and revisions until they reach a finalized design from which they can build a physical prototype.

Due to its proprietary nature, the specifications and results from these tests (as well as the aerodynamics of the prototypes) are private. This means significant advancements in EV range or fuel efficiency can be slow, the scientists said.

The new database, however, aims to speed up the search for better car designs exponentially.

This digital library of car designs include detailed data on specifications and aerodynamics. This digital library could be used to generate new electric car designs if combined with AI models in the future, the researchers said.

The engineers said that by streamlining a lengthy process, manufacturers can develop EV designs faster than ever before.

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The team presented a paper, which was uploaded June 13 to the preprint arXiv database, outlining the dataset and how it can be combined with AI technologies. They described the work at the NeurIPS conference in Vancouver in December. a

Leaning on AI to create car designs in seconds

The dataset the researchers created produced 39 terabytes of data while consuming 3 million central processing unit hours with the MIT SuperCloud — a superpowerful cluster of computers used for scientific research that can be accessed remotely.

The team applied an algorithm that systematically tweaked 26 parameters, including vehicle length, underbody features, tread and wheel shapes, and windshield slope for each baseline car model. They also ran an algorithm that determined whether or not a newly generated design was a copy of something that already existed or genuinely new.

Each 3D design was then converted into different readable formats — including a mesh, a point cloud, or simply a list of dimensions and specs. Finally, they ran complex fluid dynamics simulations to calculate how air would flow around each generated design.

"The forward process is so expensive that manufacturers can only tweak a car a little bit from one version to the next," added Faez Ahmed, assistant professor of mechanical engineering at MIT, in a statement. "But if you have larger datasets where you know the performance of each design, now you can train machine-learning models to iterate fast so you are more likely to get a better design."

Mohamed Elrefaie, a mechanical engineering student at MIT, said in the statement that the dataset could help to cut research and development costs and hasten advances. He added that speeding up the design process would also help the climate if it means more efficient vehicles reaching consumers sooner. , Key to this design speed-up is integration with AI tools. The dataset lets you train a generative AI model to "do things in seconds rather than hours," Ahmed added.

Past AI models could generate seemingly optimized designs, but they relied on limited training data.

The new dataset provides the more robust training data that AI models can now use to either create new designs or test the aerodynamics of existing ones. This can then be used to calculate the EV's efficiency and range without the need for a physical prototype.

Andrea Saravia Pérez

Andrea is a journalist, founder, and multimedia writer. With a passion for seeking the truth, she loves exploring the intersection between technology and storytelling–leading to her specialization in covering virtual and mixed reality breakthroughs, sustainable technologies, and how modern artists apply science and engineering to their craft. Her work can be found published in DBLTAP, Cheat Code Central, Contxt, Shift: A Literary Journal, and Chomp.